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Counter-Productivity Tower Defence

By Pili Pala Flying Penguin Bomb

 

CPTD is a tower defence game like no other; it involves actively dragging "killed" units to actually kill them, and utilises orientation of camera as a mechanic to make the game easier.

It is about this employee called Chuck, who really hates his office job, so he daydreams his workspace becoming a tower defence game. All in-game interface is diegetic, and draw inspiration from typical office items.

 

My role in CPTD is Producer, Game Designer and UI Designer,

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